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Most high fantasy storylines are told from the viewpoint of one main hero. Often, much of the plot revolves around his heritage or mysterious nature. In many novels the hero is an orphan or unusual sibling, often with some incredible ability or abilities and skills in a particular area (usually either magic or skill with a weapon). Some examples of this are Lloyd Alexander's Taran, Assistant Pig-Keeper, Terry Goodkind's Richard Rahl, Nathan Pyles' Aemyn of Quelvyn's Rede, Robert Jordan's Rand al'Thor of The Wheel of Time, Raymond Feist's Pug of Riftwar Saga, David Eddings' Belgarion of Belgariad, Tad Williams' Simon of Memory, Sorrow, and Thorn. In other works he is a completely developed individual with his own character and spirit ? David Eddings' Sparhawk of The Elenium and The Tamuli.
In the beginning of the storyline, the hero is threatened by the unknown force. One reason for such a threat is that, unlike the typical sword and sorcery adventurer, the hero is seldom bored stiff by ordinary life and therefore will not abandon it quickly and on any excuse. While, like Bilbo Baggins, he may be eager for adventure, he is also usually capable of appreciating the quotidian. By the same token, the hero of the high fantasy adventure is capable of completing it and settling down to ordinary life again.
Typically, the hero slowly gains knowledge of his past through legend, prophecy, lost-and-found-again family members, or encounters with "mentor" characters who know more about him than he does. With that knowledge comes power and self-confidence; the hero often begins as a childlike figure, but matures rapidly, experiencing a huge gain in fighting/problem-solving abilities along the way. In many books there is a knowing, mystical ......
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