Related info with this topicIt's a beautiful, sprawling, and open-ended game that lets you play pretty much however you like as long as you're willing to fill in a few blanks using your imagination.
If you're familiar with previous Elder Scrolls games, namely Arena and Daggerfall, or if you've heard anything in particular about The Elder Scrolls III: Morrowind over the past several years, then you'll be expecting the game to be as big as it is open-ended. It is, and very much so in both those respects. As its developers promised all along, Morrowind does feature an enormous, detailed 3D world filled with thousands of different characters. It does offer such a large number of optional side quests that it's unlikely you'd ever see them all, even if you tried. And it's true that you could spend close to a hundred hours solving whichever ones you happen upon during the course of spending about as much time finishing the main quest. For all these reasons, and because of its superlative visuals, Morrowind is an undeniably impressive game. It does have shortcomings, and at times they seem to outnumber its strong points, but in general Morrowind's praiseworthy qualities tend to far outweigh its relatively minor problems. That's putting it broadly, because clearly there's a lot to be said about the game. ...
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